Name, first nameHind ChammasYear of birth1989UniversityHEADField of Interest / research fieldInteraction / Game / Media DesignTitle of projectPush to playAbstractPushing buttons has become so anchored in our gestural repertoire, and one of the most common means of playing video games.
Ever since the advent of 'Tennis for Two' which is one of the earliest form of video games, buttons have continued to thrive and survived every single evolution, acquiring the iconic status attributed to them today. What makes the button so essential to video games, and why have game designers adopted it as the standard input element in the Human/Machine interface? In what
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