Name, first nameArielli DannyYear of birth1900UniversityZHDKField of Interest / research fieldInteraction / Game / Media DesignTitle of projectexperience code through your knowledge and tangible objectsAbstractComplexity and abstractness of software is as different as human beings are. But like our DNA, there's a plan, a structure underneath every software application.
Learning about information technology don't means by default how to program software. Spatial thinking and understanding algorithms are fundamental requirements to become aware of the entire picture.

My project is dealing with the question, how a tangible object (TUI) can help young people exploring the principles of programming, in conjunction with their own experience and knowledge.
My master project could be a physical object(s) which can be interacted with or also other forms of making an abstract matter understandable.
TutorsK. Franinovic, M. Rheiner, G. Buurman, M. Kemper
experience code through your knowledge and tangible objects