Name, first nameLukic, YanickYear of birth1993UniversityZHDKField of Interest / research fieldInteraction / Game / Media DesignTitle of projectDeep Learning as a Game TechnologyAbstractRecent achievements of neural networks competing in complex games like Go or Dota 2 have started a big movement in this research area focusing on the training of networks to mimic human players for a variety of games. But there are many other areas in games where deep learning can be applied. The research of this Master's project investigates the application of deep learning in order to help in the game design process and enable new possibilities for games. The main focus lies on developing generative models for different design aspects in the game pipeline, e.g. game mechanics, level and puzzle design.TutorsRené Bauer, Dr. Mela Kocher, Dr. Philipp Ackermann