Welcome

The Junior Design Research Conference (JRC) is an annual event that brings together MA students who follow a Master of Arts in Design program at a Swiss University of Applied Sciences. The SUPSI, University of Applied Sciences and Arts of Southern Switzerland is happy to welcome you for the 14th edition of the JDRC.

The Junior Design Research Conference started over ten years ago as part of the Swiss Design Network Symposia. The conference's organisation has been rotating yearly among the participating universities ever since:

Fachhochschule Nordwestschweiz (FHNW, Basel)
Zürcher Hochschule der Künste (ZHdK, Zürich)
Hochschule der Künste Bern (HKB, Bern)
École cantonale d'art de Lausanne (ECAL, Lausanne)
Scuola universitaria professionale della Svizzera italiana (SUPSI, Mendrisio)
Haute école d'art et de design (HEAD, Geneva)
Hochschule Luzern (HSLU, Lucerne)

The conference provides compelling insights into current and relevant research topics and methodological approaches at the master’s level. It also offers an exceptional opportunity for informal exchange and networking between students based on their interests and practices.

The conference aims to raise an awareness of different design disciplines, topics, approaches, and methods at different stages in the development of a Master's thesis. The morning is dedicated to students’ short presentations of their research topics, shedding light on the knowledge gap their projects are dealing with, their research methodology, and the connections between practice and theory. The workshops, carried out by the students for their peers in the afternoon, will allow them to dive deeper into those topics. Finally, a social get-together will round up the event in the evening.

Organizing team (SUPSI DACD):
– Massimo Botta, Head of Master of Arts in Interaction Design
– Antonella Autuori, PhD Candidate SUPSI & RMIT Melbourne
– Matteo Subet, Teaching and Research Assistant at the MA in Interaction Design and Design Institute
– Ginevra Terenghi, PhD Candidate SUPSI & Brunel University London
– Luca Draisci, Teaching and Research Assistant at the MA in Interaction Design and Design Institute
– Anna Vranes, Administrative Collaborator
– Rebecca Bertero, Teaching and Research Assistant at the Design Institute

Program

Join us for a welcome coffee to start the day, meet fellow attendees, and get ready for an inspiring conference ahead. The JDRC ’24 team will then officially greet you, setting the tone for a day filled with ideas, connections, and insights.

8:00 AM

Participant Registration + Welcome Coffe

SUPSI DACD - Hall

8:30 AM

Welcome from JDRC '24 Team

SUPSI DACD - Lecture Hall

Panel #1 - Social Design and Support Networks

The panel, which is focused on the role of design in fostering inclusivity and support, addresses the unique challenges faced by marginalised communities. The panel will address a number of topics, including the provision of support systems for Latin American mothers in Switzerland, the establishment of community-building initiatives for asylum seekers in rural areas, the utilisation of virtual reality (VR) in climate change communication, and the ecological relationships that are embodied in traditional crafts. The objective of the discussions is to elucidate the potential of design to facilitate the bridging of cultural and social gaps.

8:45 AM

PLANNING MOTHERHOOD – A SOCIAL DESIGN RESEARCH ON THE CHALLENGES AND SUPPORT NETWORKS FOR LATIN AMERICAN WOMEN IN THE MATERNITY PROCESS IN SWITZERLAND

Mendez Palacios Maria Paula - HKB MA Design Research

Maternity, a universally significant life event, takes on new layers of complexity for migrant women as they navigate unfamiliar healthcare systems, cultural differences, and limited support networks. For Latin American migrant women in Switzerland, these challenges are compounded by language barriers, cultural dissonance, and the absence of traditional family structures that often provide emotional and practical support during motherhood.
This research investigates the key barriers encountered by Latin American migrant women at various stages of the maternity process—family planning, pregnancy, birth, and postpartum—and examines how formal and informal support networks (including healthcare professionals, organizations, and community actors) either facilitate or hinder their access to culturally relevant care.
A journey map is used as a analytical tool, visualizing the emotions, pain points, and available support systems throughout the maternal journey. The map offers a detailed view of how cultural gaps, language issues, and the lack of familiar support structures shape these women’s experiences and highlight deficiencies in the existing healthcare system.
The findings, based on interviews and focus groups, aim to inform future interventions that could improve the inclusivity and accessibility of maternal care for migrant women in Switzerland, addressing the specific barriers identified in this study.

8:55 AM

Overcoming the mountain - A holistic approach for supporting asylum seekers in remote asylum centres in Switzerland

Man Io (Cathy) Lai - HSLU MA Eco-Social Design

The wait for an asylum decision can be particularly challenging in rural areas, as I’ve observed first-hand at the asylum center in Morschach. While connecting with the local community could make this time more meaningful, establishing these connections is no easy task. Guided by the UNHCR’s Handbook for Effective Inclusion of Refugees, I’m transforming the Morschach center into a testing ground! Together with asylum seekers, volunteers, and community groups, we’re co-creating a practical, step-by-step toolkit for fostering mutual exchange in Switzerland’s rural settings. The goal? Empowering asylum seekers while enriching the host community with new perspectives and opportunities.

9:05 AM

Beyond the Trees – Communicating Future Forestry Scenarios in Virtual Reality

Michelle Sarah Weber - ZHdK MA Knowledge Visualization

About one third of Switzerland's land area is currently covered by forest. But how will our forests develop in the future? Can we continue to benefit from their ecosystem services despite climate change? For my master's project, I worked with researchers at ETH Zurich who are addressing these important questions. I explored how the potential of virtual reality (VR) technology can be used to present and communicate urgent forestry issues, different scenarios and the aspect of time. In the process, I explored the importance of visualization in the context of climate communication, and applied my findings in the design and development of my VR prototype.

9:15 AM

Speaking Bread. Relationships beyond Materiality

Carolina Márquez Bernard - ZHdK MA Visual Communication

“Speaking Bread. Relationships beyond Materiality” is a multidisciplinary research project that delves into some of the most pressing questions linked to the current ecological crisis and the necessary redefinition of human activity on the planet, by examining the relationships that emerge between human and nonhuman entities through the process of making artisan and traditional bread.
The bakeries and special types of bread presented in this project are rapidly disappearing, and with them, part of an entire cultural heritage. By documenting this phenomenon, “Speaking Bread” enlightens the importance of preserving the traditions, specifically the ways of working, relating, and creating through the craftmanship embedded in this simple yet essential everyday product—bread.
Thus, the relevance of this research relies on bread as the medium for material knowledge. It explores the notion of a "new materialism" to a traditional way of making things by means of design, shedding new light on theory and practice, and nurturing new dialogues that suggest exploring new possibilities in the human-environmental relationship.

9:30 AM

Panel Discussion

Panel #2 - Technology and Interaction in Design

This panel analyses the impact of technological design innovations on human interactions and cultural expressions. From the impact of synthesizers on contemporary music to the advent of sustainable wood electronics and AI voice assistants, the speakers examine the evolving relationship between humans and technology, and investigate how design choices can influence emotional connections, accessibility, and user experiences.

9:45 AM

Keys to a new sound: The synthesizer and its impact on modern culture through the democratisation of making music.

Jacob Kouthoofd Martensson - ECAL MA Product Design

The synthesizer has arguably had a bigger impact on modern culture than any other product, perhaps even as much as the computer or the smartphone.
From its beginnings in the 1920s to modern MIDI controllers, the synth has sought to create impossible sounds no other instrument can produce. The product successes and failures have resulted in new music-production methods and sounds in genres such as electronic, hip-hop, and more.
The aim for this thesis is to explore this relationship between musician and object, the design choices that leads to new music exploration and the democratisation of music making machines.

9:55 AM

Error in Progress

Ka Young Lee - SUPSI MA Interaction Design

Whether it's setting up alarms or handling complex tasks, voice-first AI assistants are changing the way we interact with technology by seamlessly combining voice, visual, and other multimodal feedback. Yet, when these systems fail to understand us, it often leads to frustration and erodes trust. Users may find themselves rephrasing commands or, in some cases, abandoning the task altogether. Diving into these moments of failure where the user feels misunderstood, this thesis explores how they can be transformed into opportunities for better communication through multimodality. By combining voice, visual feedback, and other cues, the research investigates how AI systems can recover from these errors by actively clarifying user intent.

10:05 AM

Wooden Waves - Exploring the potential of sustainable wood electronics for intuitive and emotional interactions

Simon Litschi - HSLU MA Design

Imagine interacting with natural materials like wood when playing an electronic instrument, turning on a light switch, or snoozing your alarm clock. In collaboration with Christopher Dreimol at ETH "Wood Material Sciences", I'm exploring the potential of integrating advanced sustainable technology into everyday objects. While fully sustainable electronics are still a utopia, this work takes the first steps by prototyping a vision where design meets material science.

10:15 AM

from2tv

Yvee Nogara - FHNW MA Masterstudio Fashion
Connor Muething - FHNW MA Masterstudio Scenography

From2tv is a new media project that focuses on exploring and staging the absurdities of modern human life. In the spirit of a traditional news network, we combine cultural phenomena with hard science and data about the state of our current reality.
Our first episode explores the topic of "HEAT", with the entire first season focused on the eight basic physiological needs of humans. The key ingredient of from2tv is that each segment shows a meeting of the factual and 'serious' with the pop cultural and traditional. We see the creation of this new format as helpful for us, and our audience, to grapple with some of the contradictions and strangeness of this moment.
With a lean production that uses a combination of life-size and miniature stage elements and costumes, we can create a playful framework to develop new futures and alternative perspectives on our past and present.

10:30 AM

Panel Discussion

10:45 AM

Coffe Break

Program #3 - AI and Sustainable Frameworks in Design

As artificial intelligence becomes more integrated into the design field, this panel explores the implications of AI-driven practices and sustainable design frameworks. Topics include AI’s role in Swiss landscape architecture, ethical considerations in data interpretation, and sustainable approaches to generative AI. The panel will examine how designers can navigate AI’s challenges while promoting environmental responsibility and ethical practices.

11:00 AM

*Generated by AI

Wilhelm Matthias - HKB MA Design Research

This research addresses the challenges and potential impacts of integrating generative AI into the design phase of the Swiss landscape architectural industry. The central issue lies in the industry's cautious adoption of AI tools, primarily due to concerns about accuracy and the practical relevance of these technologies in everyday work. Many professionals remain skeptical, fearing that generative AI could disrupt traditional workflows without offering sufficient benefits. Additionally, the rise of untrained "prompt engineers" working in environments with minimal oversight may exacerbate the problem, as their outputs might not meet the industry's rigorous standards. The integration of AI in landscape architecture raises social concerns, including potential job displacement, the devaluation of traditional expertise, and ethical implications around creativity and oversight, emphasizing the need for careful, inclusive implementation strategies. The study emphasizes the need to address these concerns early on, exploring both the opportunities and potential pitfalls of AI in landscape architecture before its widespread implementation becomes inevitable.
By highlighting the slow integration and prevailing skepticism, this research outlines the broader implications for the profession, including shifts in required skills, changes to professional roles, and the accessibility of expertise through AI-driven tools.

11:10 AM

Beyond pattern detection: Evaluating visualization and AI-driven techniques for interpreting ambiguous and context-dependent data

Joé Mertenat - FHNW MA Digital Communication Environments

This practice-based research critically explores the processes of data production and interpretation, especially for complex, ambiguous, and context-dependent data, such as data generated from social media conversations. By focusing on AI-driven techniques and data visualization—two increasingly prominent tools in contemporary data analysis—this research seeks to unpack the methods by which data is generated, structured, and presented. Through this lens, it will question the underlying assumptions, biases, and parameters that shape both the identification of patterns and the interpretive frameworks applied to such data. Central to this study is the role of critical thinking in evaluating these processes, challenging the ways in which data is produced and meaning is derived.

11:20 AM

Reframing "generative-waste" in the creative process. Towards sustainable educational frameworks for designing with generative AI

Alice Mioni - SUPSI MA in Interaction Design

This thesis examines the environmental impact of generative AI, focusing on “generative waste”—the discarded content created during iterative image generation, often unnoticed but energy-intensive. By positioning digital consumption as an emerging environmental concern, this research reinterprets sustainable principles—reuse, reduce, recycle, and collect—specifically within the context of design, where generative AI serves as a creative co-creator.
With an emphasis on educational frameworks in visual design, this study seeks to foster digital sustainability among emerging designers and the educational environment. Through slow design principles, the thesis advocates for a mindful and sustainable approach to generative AI, laying a foundation for environmentally conscious design practices and innovative educational strategies in the field.

11:35 AM

Panel Discussion

Panel #4 – Narratives and Cultural Identities in Design

This panel examines the significant influence of design on the formation and expression of cultural identities and narratives. It considers the use of type design as a medium for storytelling, as well as the nexus of queer theory and victimhood in fashion. The panel's discussions elucidate the role of design elements and theories in shaping our understanding of identity, temporality, and societal norms.

11:50 AM

Stories behind letterforms: world-building in type design

Giulia Zanzarella – ECAL MA Type Design

How to master the skill of creating a visual and fictional world behind a typeface? And how does a typeface tell its story? The research investigates the intersection of storytelling, naming, and type design, exploring the factors that have transformed typefaces from functional tools into commercial products and cultural artifacts. The talk explores how typefaces have been presented and embedded in culture, and how different elements of storytelling and design converge to shape the identity of a typeface.

12:00 PM

OUT OF SYNK – Design in Queer Temporalities

Gabriela Luchetta Dos Santos - HEAD MA Space and communication

OUT OF SYNK – Design in Queer Temporalities, proposes that through the lens of queer theory, contemporary design is transitioning away from reinforcing linear, normative understandings of time and functionality. Instead, it is beginning to engage with the shape of queer temporalities, fostering new interpretations of time, identity, and relationality while challenging established notions of reproducibility and societal conformity

12:10 PM

Fashion Victims

Matil Vanlint - HEAD MA Fashion Design and Accessories

What’s a victim? Who’s a victim? Are you always a victim?
This thesis is a reflection on victimhood in contemporary western societies. It draws on lived experiences, and looks to queer theories and fashion to build an alternative understanding of the label “victim” and outline its potential in resisting the patriarchy and heteronormativity.

12:25 PM

Panel Discussion

As we reach the midday pause, enjoy a delicious lunch, relax, and recharge. During this time, we have a special performance lined up to entertain and inspire. Afterward, dive into our engaging workshops, where you’ll have the chance to gain hands-on experience, expand your skills, and collaborate with others.

12:40 PM

Info Lunch

2:00 PM

Performance

SUPSI DACD - Lecture Hall

3:00 PM

Info workshop

3:05 PM

Workshop sessions

Check the room in the workshop section

5:15 PM

Final greetings

SUPSI DACD - Lecture Hall

5:30 PM

End of the conference

Workshops

Type-worlds

Giulia Zanzarella

ECAL

This workshop explores how storytelling, naming, and type design transform typefaces from functional tools into the main characters of a story. Participants will create a fictional world around an anonymous typeface, developing a name, backstory, and concept for a visual identity based on its forms. Using their diverse skills (graphic design, video, 3D, etc.), each group will produce content—like a post, drawing, or video—showcasing the typeface’s personality. The aim of the research is to see how people that don’t (or do) design type perceive the shapes and interprets them in different ways, and to understand how much the features of a typeface influence the name and the world can be built behind it.

Requirements: pen, notebook, personal computer, phone (or camera) to take pictures.
Room: A1.18 (Library)

Beat-Culture Lab: Exploring Sound and Sampling

Jacob Kouthoofd Martensson

ECAL

Historically, sampling has often been undervalued by music elites due to its use of existing music. However, its impact on music is undeniable; sampling is a powerful creative technique and remains as vital today as ever.
In this workshop, we bring together like-minded creatives for an immersive experience that combines music-making with cultural exploration.
We'll dive into the basics of the PO-33 K.O! portable sampler, exploring sequencing, sampling, and sound design. Participants will then have the chance to go out, discover new sound, and use them to create a 1-minute long song accompanied by a video showcasing their captured audio.

Room: A1.20

Empathy in Action: Exploring the Maternal Journey of Migrant Women in Switzerland

Mendez Palacios Maria Paula

HKB

In this interactive workshop, participants will step into the shoes of migrant mothers navigating essential services in a foreign environment. Through immersive role-play, they will experience common challenges that shape the journey of migrant mothers.

During this workshop, you will:
Engage in role-play to simulate real-life interactions across various stations, representing key services like healthcare, childcare, employment, and social support.
Reflect on the barriers encountered, sharing insights and discussing areas where design solutions could ease these challenges.
Contribute to research aimed at identifying actionable changes to support migrant mothers in Switzerland, offering ideas that can inform future social and policy initiatives.

Format: Role-play stations with group reflection and discussion.

Why? This workshop is designed to foster empathy and generate real-world insights that can enhance support systems for migrant mothers, making their journey easier and more inclusive.

Room: A1.05

*Generated with AI

Wilhelm Matthias

HKB

In this workshop, we will design a random piece with the most known AI-Software “Midjourney”
We will also take a look at the problems as well as the possibilities that come with AI.

Room: A0.06

Embodying Orlando

Gabriela Luchetta Dos Santos

HEAD

Virginia Woolf’s character Orlando begins life as a male nobleman in England during the reign of Elizabeth I. Around the age of 30, Orlando undergoes a mysterious transformation, changing sex, becoming a woman, and living for over 300 years into the modern era without visibly aging. This workshop is an invitation to stretch the boundaries of this character and explore what lies beyond your own personal identity. Drawing from Out of Synk, a research that reflects how contemporary design is transitioning away from reinforcing linear, normative understandings of time, we’ll use creative prompts, performance, the art of drag and a touch of ballroom flair to collectively embody new personas, reflection on queer temporality and the creative potential and political implications of self-expression.

Room: A0.07

Beyond Pattern Detection: Evaluating Visualization and AI-driven Techniques for Interpreting Ambiguous and Context-dependent Data

Joé Mertenat

FHNW

Using simple exercises and a hands-on approach, we will critically reflect on the potentials and limits of Visualization and AI-driven techniques for the interpretation of complex data, characterized by ambiguity and context dependence. As a testing ground, we will focus on the identification of opinion and polarization patterns in social media conversations.

Room: A2.11

Learn traditional crafts and find out more about the exciting history

Yvee Nogara & Connor Muething

FHNW

Beginning with a list of simple, easily-shared skills, we will facilitate a 3-part skill share. You enter with one skill and leave with four. During the workshop, hot tea will be provided. We finish the time with a small discussion and performance of the skills we have learned.

Room: B3.19 (FabLab)

Crafting Future Interactions with Conductive Wood

Simon Litschi

HSLU D&K

Join this hands-on workshop to explore the potential of electrically conductive wood in tangible user interfaces. Through sketching, co-design, and prototyping, we will rethink how we interact with technology, creating concepts for intuitive, emotionally engaging interfaces that resonate with human experience.

Room: A0.09

Bridging Worlds: Fostering Connection between asylum seekers and host community

Man Io (Cathy) Lai

HSLU D&K

Join me in this two-hour workshop designed to build understanding and foster deeper connections between asylum seekers and host community members. Through real-life stories sharing, perspective-taking exercises, and role-playing scenarios, both the researcher and the participants will gain valuable insights into the experiences of asylum seekers while using practical tools for empathetic and respectful engagement. Whether you’re new to this topic or not, this workshop offers a welcoming space to reflect, connect, and discover ways to make a positive impact in the community

Room: B3.LN

Forests of Tomorrow: Exploring Climate Futures in Virtual Reality

Michelle Sarah Weber

ZHdK

During this workshop you will:
What? You will be briefly introduced to the basics of VR and its potential for climate communication. You then collaborate in groups to design your own concepts of how VR can be used to communicate climate futures.
How? Through a brief input session, group brainstorming, concept creation, and result discussion.
Why? To foster creative ideas on using VR to communicate environmental and climate challenges

Room: A2.10

The making as a way of being

Carolina Márquez Bernard

ZHdK

A workshop to think of how design can be explored from a multidisciplinary approach, proposing new forms of human-environmental interaction.
The participants will engage with climate change as a conceptual framework for innovative and creative endeavours by reflecting on old traditional and artisanal practices that are falling into oblivion around them. During the 2h workshop we will critically, ecologically, and ethically analyse these practices, looking for new interpretations and usages in today’s globalised and industrialised societies, fostering inclusive modes of making, thinking, researching, learning and speculating, shifting from human-centered views of design and contemplating future ways of making and doing for and with more-than-human species. Together with each student’s contribution, we will create a small fanzine that will gather all these different practices and ways of making that encompass inter-species interactions, cultural creations, ecological consciousness, and the complexities faced by artistic, design and research practices in today’s ecological crisis. In such small time, students will learn to translate theory into practice as well as reflect on their own position as designers.

Room: A2.06

Exploring creative practices for reframing and exploiting generative-waste content

Alice Mioni

SUPSI

In this workshop, participants will engage in the analysis and creative reuse of "generative waste"—images generated through automated processes but deemed unsuccessful or discarded. A custom tagging tool will be introduced, enabling participants to label and reinterpret these images, uncovering their informative layers and aesthetic potential. This tagging process will serve as a foundation for ideation, guiding the creation of visual posters that breathe new life into discarded outputs. Through methods of disassembly, reassembly, and remixing or collaging, participants will transform generative waste into novel unconventional and experimental visual concepts embodying the aesthetic culture of glitch. The workshop encourages exploration of unconventional generative outputs, pushing creative boundaries and redefining the possibilities of discarded digital artifacts.

Room: A2.13.2

Error in Progress: Designing Voice AI for Better Understanding

Ka Young Lee

SUPSI

During this workshop, you will:
- Engage in live interactions with GPT-4 to see firsthand how it responds to complex or ambiguous prompts.
- Identify where and why misunderstandings happen, and brainstorm ways for the AI to better handle them.
- Co-create new ideas for error recovery that make AI conversations more intuitive and user-friendly.

Join us to shape the future of voice-first AI by designing for resilient, adaptive interactions!

Room: A2.13.1

Guests

DSimon Performance by Tammara Leites & Simon Senn

Tammara Leites is a creative developer, interaction designer and artist living in Switzerland. Passionate about technology and society’s relationship with it, her work reflects upon what it means to be a connected human every day. She leads the research in human-computer interaction at Transmii and collaborates with fellow artists, researchers and designers. Be it interactive platforms, installations, performing arts or film, her work has been recognised with awards, praised by numerous press outlets, and shown in venues and festivals across different continents.

Simon Senn, is a performance artist from Geneva. His works delve into human interactions, particularly when mediated by technology. Emphasising the perspective of the individual over theoretical approaches or specialised usage, Senn explores the effects of technology in specific contexts. He has showcased his projects at various venues and events, including the Liverpool Biennial, the ICA in London, the FIAF in New York, the Festival d'Automne à Paris and the National Arts Festival in South Africa.

Dsimon JDRC Website

The DSimon performance explores the intersection of AI, ethics, and human intimacy. Tammara began feeding Simon’s personal data into the GPT-based developing the DSimon chatbot, which soon displayed unsettling behaviors, including an inappropriate response to a female user.
‘What might have prompted this? Its online readings? Or something lurking in Simon's digital data?’
The dSimon’s actions spark debates on AI reasoning and accountability, while its insights blur the boundaries between human and machine.

Information

Here below you can find the train connection to arrive in Mendrisio:

Genève

11:25 AM

Mendrisio

5:19 PM

Lausanne

12:20 PM

Mendrisio

5:19 PM

Basel

1:45 PM

Mendrisio

5:19 PM

Bern

2:02 PM

Mendrisio

5:19 PM

Zürich

3:05 PM

Mendrisio

5:19 PM

Luzern

3:18 PM

Mendrisio

5:19 PM

Here below you can find the train connection to go back home from Mendrisio:

Mendrisio

5:42 PM

Luzern

7:41 PM

Mendrisio

5:42 PM

Zürich

7:55 PM

Mendrisio

5:42 PM

Basel

8:56 PM

Mendrisio

5:42 PM

Bern

8:58 PM

Mendrisio

5:42 PM

Lausanne

10:30 PM

Mendrisio

5:42 PM

Genève

10:55 PM

Registration

Registration information for workshops and the networking apéro has been sent to participants on November 14th. This is a great opportunity to secure your spot in the sessions that you find most insteresting and to connect with fellow attendees in an engaging, relaxed atmosphere. Be sure to check your student email for the registration details!

Database

Creating an account to add your thesis to the database is currently closed. If you already have an account you can login and update your submission. Otherwise please contact your university.

Contact

SUPSI DACD Campus
Via Flora Ruchat-Roncati 15
CH-6850 Mendrisio


master.mid@supsi.ch